NEWS
Representing Emotions Using Large Language Models
Learn more about Speech Graphics Research team’s trip to Ireland for INTERSPEECH 2023, especially their paper that was presented “Emotion Label Encoding using Word Embeddings for Speech Emotion Recognition.”
Speech Graphics wins Dragon Award for Pioneering Spirit
Speech Graphics have been awarded the "Dragon Award for Pioneering Spirit" at the China-Scotland Business Awards!
Review of 2023 & Plans for 2024
As we start the New Year, we’d like to take this time to give an update on Speech Graphics and Rapport in 2023 and to share some of our exciting plans for 2024!
Consecutive TIGA Awards for Speech Graphics
Speech Graphics takes home the ‘Technical Innovation’ award at the 2023 TIGA awards!
Celebrating Success: Scottish Games Awards
Speech Graphics was proud to sponsor the Scottish Games Awards 2023, find out all the winners!
The Ultimate Halloween Treat for Animators
We're excited to introduce "The Pack of Fear," a special Halloween treat for game studios!
GameFace: Dr Dimitri Palaz
Dr. Dimitri Palaz, our Head of Machine Learning, is the next Speech Graphics player showing their GameFace.
Video Game Technology Helps Paralysed Woman Speak Again
Edinburgh-based Speech Graphics and researchers at UC San Francisco and UC Berkeley create the world’s first brain-computer interface that synthesises speech and facial expression from brain signals, opening a way to restore natural communication for those who cannot speak.
Speech Graphics & Rapport Are Bringing MetaHumans to Life With the Help of an Epic MegaGrant
Rapport, a real-time solution that animates faces from live audio, is pleased to announce that it has received an Epic MegaGrant from Epic Games. Rapport will use the support to enable real-time voice-driven animation within Unreal Engine using Epic’s MetaHumans, with believable facial expressions.
We’re Heading to Nordic Game Conference!
Nordic Game is one of Europe’s leading game conferences, which focuses on Nordic countries’ development scene. The conference aims to bring together professionals from various sectors of the gaming industry, including developers, publishers, investors, educators, and others.
GameFace: Ben Sweeney
Introducing Ben Sweeney, our talented Unreal Engineer who plays a crucial role in developing and implementing our cutting-edge projects. We're excited to have him as a part of our team and we asked him to be the next to show his GameFace. Read it below and find out more about his thoughts on the latest trends in game development and how he approaches his work.
ICYMI - Speech Graphics Wows at GDC 2023
Speech Graphics has returned from GDC 2023, where the team rubbed shoulders with over 28,000 attendees. Click here for the rundown,
Speech Graphics Take 3rd in MediaTech 50
The MediaTech 50 - supported by digital transformation experts Sputnik Digital - celebrates businesses of all sizes creating original tech to transform production and delivery of media and the arts – from music to podcasts, radio, video, film, and the written word.
Bringing Real-Time Animation to GDC 2023!
We’re excited to showcase the latest in audio-driven facial animation at this year's Game Developers Conference in San Francisco. Come visit us at Booth P1860, where along with SGX 4, we’re unveiling our new SG Com real-time demo!
GameFace: Dan Geoffrey
Dan Geoffrey, our Global Account Director, is the next Speech Graphics player showing their GameFace. His role reloves around helping our clients realize the full potential of our growing suite of audio-driven facial animation tools.
2022: What A Year!
Before signing off for the holidays, we took a moment to reflect on all that had been achieved at Speech Graphics over the previous 12 months. Here are some of the highlights!
Christmas Prize Draw 2022 Winner!
Remember Christmas? Seems like so long ago now! To inject a little bit of holiday spirit back into the bleakness of January, we’re delighted to announce the winner of our Christmas Prize Draw 2022.
Go get ‘em, TIGA! A Big Win for Speech Graphics
We did it! SGX won the Best Tools, Technology & Innovation Award at this year's TIGAs.
We’re Heading to Gamescom Asia!
Hot on the heels of Gamescom Europe, Gamescom Asia brings the world's largest video and computer games festival to Singapore this month (October, 2022).
Day in the Life of a Character Artist: Introducing Gabor!
We want to give a face to the many names that comprise Speech Graphics. Today we’re spotlighting our Character Artist, Gabor, who has been a crucial team member in our character delivery pipeline for over 4 years.